Friday, May 2, 2014

Rage of the Immortals Nemesis

Most of you who plays Rage of the Immortals knows that every week there's a Epic Boss Fighter and there's a Nemesis fighter who the Epic Boss is weak against.  This fighter will be 3X more effective towards the Epic boss where there's a bonus in the defence and attack.  Unfortunately, after a new epic boss is rolled out, it becomes useless.

However, I just discovered that when you train that nemesis back into the epic boss.  There's a bonus exp boost, very similar to the training boost.  I created a video to do a comparison.  I hope that helps.


As a summary, don't waste your nemesis into a Rare fighter of the same element because you'll miss out a huge amount of bonus exp.

Thursday, April 24, 2014

Rage of the Immortals Epic Boss Kenta

My first impression of Kenta is that he is E. Honda from Street Fighter with Yakuza Tattoos and a beard.  E. Honda is one of my favourite characters in Street Fighter 4 because he's a tank and he does a lot of damage.  The other Sumo wrestler in Rage of the Immortals is Akito, and he's an Earth Common Fighter so he's pretty weak.  Kenta is Lightning element.

Anyway, I decided to make a 3 part video of my Kaya party fighting the epic boss from level 1 all the way to level 60.

Here's Part 1 and stay tuned for other 2.



https://www.youtube.com/watch?v=cMB1kWK7kEM

Saturday, April 12, 2014

Rage of the Immortals Update 1.9 to 1.10 Improvements

I decided to make a video to show the changes that I noticed when I upgrade my version of the game from 1.9 to 1.10.



Here are some of the things that I noticed that I missed in the video:

1. PvP all in cost less for the first 3 waves
i.e. instead of wave 1 "all out attack" of 6

Wave | Normal | All out Attack (1.9) | all out attack (1.10)
1 | 1 | 6 | 2
2 | 2 | 6 | 4
3 | 3 | 7 | 6
4 | 4 | 8 | 8
5 | 5 | 10 | 10

2. There's 2 new ways to invite your friends to join using Facebook which you can get a R fighter
"The Thunder Fist"
HP: 100
ATK: 114
DEF: 149
SPD : 86
INF COST : 9

So there's a facebook button and a SMS button added to the friends page

3.  Many screens now have a "?" button to go to the FAQ at the top corner

Also I noticed that there's an iOS version and the friend code on Android works for the people who is on iOS to add.

Tuesday, April 1, 2014

Guide on Fusion in Rage of the Immortals

After playing the Rage of the Immortals for a few months, I would like to share some of the knowledge and experience I gained to everyone who would like to up their game.  I might make a series of videos depending if people are interested.

Part 1.

https://www.youtube.com/watch?v=yBb6Q87pOd0

Part 2.
https://www.youtube.com/watch?v=Q3Ue8wM8eaQ

For anyone interested in my final stats of Kaya Golden R:
Golden R
HP: 960
ATK: 952
DEF: 884:
SPD: 910
INF COST: 7

Enjoy!

Thursday, March 13, 2014

Rage of Immortal is official and some info about fusing

I just noticed GREE has been promoting their new game Rage of the Immortals and was Top Grossing ranked 132 this morning.  I've been playing it since beta for the past 2 months.  There has been a lot of tweaks, and the game seems a lot more balanced than it was before and a lot more stable.  From 1.8 to 1.9, they've added at least 6 new characters that I found, and the stages so progression is a bit easier, and a lot of R+/SR+/UR+ got a huge buff.  It seems like they are promoting fighters to be fused properly than getting a strong fighter i.e. properly fused and trained level 40 R++ is as strong as a level 60 UR+.  I noticed they nerf the epic boss and farming is a lot harder in the latest version i.e. subterranean village is no longer gives you 4 UC, you get 2 UC.  If you're not aware of the fusing system, it takes 2 fighters and combine it into one with stat boost.  It works much like the evolve system in puzzles and dragons or brave frontier.  However, you don't need to fully upgrade/train both identical fighters to max level to do so, and when you fuse them it seems to take the average of the two fighters, and add ~50 points to every attribute, and resets your level back to level one similar to a new game+.  In addition, for certain fighters with dual element i.e. shadow and earth like Sicarius the epic boss last month.  You only unlock the second element when you fuse it to R++.  You can achieve a R++ two ways, you can fuse 3 Rs or 4 Rs i.e. first way (R fuse with R to R+) and (R+ fuse with R to R++), however, the proper way is to max your Rs to level 40, and (R fuse with R to R+ and repeat) and (R+ fuse with R+ to get R++).  The reason I say it's the proper way is because when you take a fully trained level 40 R+ with a R the average is lower, so taking two full upgraded level 40 R+ will give you the highest stats.




Friday, February 7, 2014

Rage of the Immortals seems fun.

I've been recently pretty addicted to a GREE Free to play game called Rage of the Immortals.  I noticed the name of the game has been constantly changing.  When I first played at launch, it was called "War of Rivals", then they updated the title to "Elements of Fury", then "Fighting Fury", then "Infinity Fighter" and now "Rage of the Immortals".  I was super lucky when I used my 20 cash (the in game currency) and got an Ultra Rare card i.e. Nia.  Originally, she was one of the strongest card in the game, but now there are even more powerful ones.  At the beginning, the game started very easy, and then they made it too challenging.  I like the art style because it references a lot of my favorite fighting games such as King of Fighter, Street Fighter, Mortal Kombat, and more.  The strategy of the game in order to progress is to "train" your strongest fighter (card) and "fuse" them with itself and start over when both of them are maxed.  Each card has an element which is similar to a Rock Paper Scissors mechanism i.e. Water > Fire > Shadow? > Earth > Lightning > Water...  The developer IUGO and GREE has been continuously balancing the game, and improving it.  It's very similar to another game they launched over a year ago called Knights & Dragons, which was one of the top grossing GREE published games on both Android and iOS.  I like how in Knights, you have guilds and be able to work together to win rewards, and pvp has different tiers of rewards so that you can use those rewards to progress through the game.  Hopefully, they also bring this feature to Rage of the Immortals, and be able to earn some awesome rewards.



Friday, June 28, 2013

I AM MT is now Wrath Of Ator

I noticed today there was an update to I AM MT iOS Trading card game.  From a quick glace, I noticed it look better now on the 4" retina display on my iPod Touch 5.  In the notes, they've added Synergy, which when specific cards are paired together there is an extra boost.

For example,
Tyran, The President and Lady -> gets a Toughness boost called "A Good Idea".
Lady, The President and The Bald man -> gets a boost call Plate Alliance,
Lady and Mage -> gets a tougness boost called Free Bread.

Some Hero's don't have synergy such as Issac, Kevin, Kraak'thar, Transientus, so I'm not sure if it's worth keeping them.

Synergy would be good for pvp in the arena for that extra boost mainly.

Also I noticed for our daily reward we get a potion to recover your AP, which is nice because usually during events such as the Pumpkin Patch, I usually use it up very quickly.

Some of the card art has changed as well.

I'm going to get back to this card game.  Have fun.